xpQzL is a digital artist and sound designer whose work merges procedural generation, modular synthesis, and game-engine experimentation. Drawing from retro-futurist aesthetics, he develops interactive systems, custom shaders, procedural modeling and hybrid workflows that combine hand-drawn elements with algorithmic processes. His practice extends across experimental music composition, animation in Blender, and the creation of experimental tools in Godot Engine. Through these methods, xpQzL constructs immersive audiovisual worlds that reimagine the technological limits of past and future media.