
<p><span style="color: rgb(65, 84, 98)">Some catch the crash, some catch the thrill. Same loop, it all depends on how you get hit. .gif, 256x256(4x) , 26 layers, 50 frames, 60 fps, aseprite</span></p>
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<p><span style="color: rgb(65, 84, 98)">Some catch the crash, some catch the thrill. Same loop, it all depends on how you get hit. .gif, 256x256(4x) , 26 layers, 50 frames, 60 fps, aseprite</span></p>