
<p style="text-align: center"><span style="color: rgb(0, 0, 0)">stranded(ness) is an exploration of displacement through meticulously crafted black and white looping animations. Developed using vanilla JavaScript and GLSL, each 512x512 pixel piece exists in a liminal space between motion and stasis, reality and abstraction. The work suspends viewers in an algorithmic landscape that is simultaneously nowhere and everywhere—a meditation on digital non-places and the infinite potential of computational art.</span></p>
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