Jul 2, 2025

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

Artist and worldbuilder StipinPixel talks pixels, archaeology, and the surreal joy of putting a corn humita on a rooftop. From the Yungas to the metaverse, this interview reveals how everyday elements and ancient cultures fuel his playful digital language.

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

Stipinpixel (Pablo)

Stipinpixel (Pablo) is a multidisciplinary artist, designer, and curator who blends the physical and digital realms through pixel art, 2D/3D design, video games, and Web3 experiences. With over 20 NFT collections across Tezos, Ethereum L2, Solana, and more, his work spans animation, cultural heritage, archaeology, and geological research. Pablo has exhibited internationally in Japan, Switzerland, Canada, the United States, and beyond. He has also curated Web3 art shows and founded Maskay Community in 2021 to support emerging artists from Northern Argentina.

As an artist, Pablo draws deeply from the cultural heritage of his native Tucumán, exploring indigenous iconography from Northwestern Argentina since 2012. His evolving creative universe, "Dimensión Suri", is expressed through a video game in development, animated works, collectible cards, characters, and playful experiences that fuse storytelling, magic, and the preservation of ancestral knowledge through art.

StipinPixel on Pixels, Archaeology, and the Art of Creating Without RulesDance and ritual at night

StipinPixel on Pixels, Archaeology, and the Art of Creating Without RulesHome of humita

Interview for ACCOMPART'S Digital Art Auction House

A/ Could you walk us through your personal and academic journey, and how it has shaped the creative path you're known for today?


Let’s go! There’s so much I could say—honestly, I love talking—but I’ll try to keep it brief, otherwise no one will read this…

Personally, I’ve always been someone who creates worlds. As a child, I used to draw cities, build little towns out of sticks, mud, and leaves... I think growing up in a context of scarcity taught me to dream, imagine, and do a lot with very little.
These days, especially over the last few years, I’ve been deeply immersed in research on the archaeology of the Yungas region in Northwestern Argentina—a mix of curiosity and academic interest, though my formal background is in Art and Design, specifically Interior Design.
I believe the creative path I’m known for today is a mix of causality and coincidence. Honestly, even building my website was a headache—I wanted to show so much, but had to make it more concise... so it would be “easier to understand.”

I believe the creative path I’m known for today is a mix of causality and coincidence.

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

A/ Your pixel and 3D artworks often reflect architecture and everyday moments. Could you share how these elements inspire your visual language and what your creative process looks like?

I see myself as an observer of everything around me. I like to imagine that I move through space like a photogrammetry scanner.
I enjoy conceptualizing situations and elements from my surroundings and thinking about how they might resonate on a global scale. For instance, my pfp character,
Yukk, is inspired by stone archaeological masks from the Tafí culture—and it blows my mind that it has reached people around the world.

My process has many layers—it's more like a spiral: I go into the past in order to move toward the future. It involves decoding, reconfiguring, and interpreting everyday elements, customs, or archaeology to create pixel elements for a new, contemporary visual language.
All of this is part of the
Suri Dimension—a video game... a world... that I’m building on my own, step by step.

I like to imagine that I move through space like a photogrammetry scanner.

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

A/ How do you navigate the line between art and design in your work? What distinctions or overlaps do you perceive between the two?

Since my first training was in fine arts, and then I went on to study design at university, I think my artistic side brings spontaneity and a lack of prejudice when it comes to composing a piece—like “why couldn’t I make a lemon with a face, or a house with a corn humita bursting through the roof?”

At the same time, my designer side makes me think about composition, balance, organizing things in folders, being more structured, selecting a specific color palette...

It’s like creating without rules—but on a tidy desk. (Though honestly, there are days when my desk is a mess and I still feel right at home.)

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

A/ With such a multifaceted background, what influences—whether artistic, cultural, or digital—have most deeply impacted your evolution as a creator?

Culturally, everything that surrounds me. I live in Tucumán, in Northern Argentina, in the Yungas region. If you peek around a corner of the city, you’ll see the mountains at the edge of the sky. There’s so much flora, sugarcane fields I visited as a child, a mix of calmness and wild or bizarre moments like “oh no, look—it’s a man dressed as an empanada.”

I’m deeply shaped by the culture here.

Artistically, I really appreciate the retro CGA color aesthetic (I think everyone over 30 either loves it or feels nostalgic about it).

So I’d say the biggest impact on my development as a creator has come from a mix of context and curiosity.

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

A/ As you look ahead, what directions or developments do you foresee in your work, and how are you preparing to meet them?

This is definitely a tough one...

To be honest, coming from my economic and geographic situation, I’ve always found it hard to project myself into the future—I’ve learned to “be realistic and work with what I have, whether that’s a little or a lot.” But I believe that’s also what allows me to move forward step by step, without getting lost in market rules or falling into FOMO.

Looking ahead, I do feel very prepared—because I often visit the past (archaeologically speaking).

I trust that things will unfold in their own time—from selling my art to getting Yukk and my characters into homes around the world, becoming a part of people’s lives.

Enjoy The Adventure…


https://stipinp.com/

StipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

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StipinPixel on Pixels, Archaeology, and the Art of Creating Without RulesStipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

StipinPixel on Pixels, Archaeology, and the Art of Creating Without RulesStipinPixel on Pixels, Archaeology, and the Art of Creating Without RulesStipinPixel on Pixels, Archaeology, and the Art of Creating Without Rules

Artist: stipinpixel // @stipinpixel

Interview by Francoise Gamma

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